Date

Interceptor Nebula

I found this stock texture today for a nebula:

grahamtg

I was curious to see what messing around with emission planes in blender can give for for lighting setup. Still have a bit too learn but it is interesting how lighting and compositing in blender work.

The Interceptor mesh is mine, and I am also experimenting with textures in blender, particularly how the specular channel works.


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